Thomas the Train: Take-n-Play Knapford Station

Thomas the Train: Take-n-Play Knapford StationVery disappointing.

This is a very badly designed Thomas set.The track is designed very badly.Trains can come into this set, but can't leave.Look carefully at the two entry points.Trains can enter, but then can't make the turn to get out.My little one is very frustrated.What's the point of a set that connects to other train sets but you can never get there?

A lot of the Fisher Price Take n Play sets all suffer from very bad track design.It's almost as if the designers never really got down on their hands and knees and tried it out.It's very disappointing because the trains themselves are awesome.The design team obviously put a lot of love into the trains, but the tracks are nowhere near as good.Fisher Price is supposed to be an excellent brand that means quality.All of the tracks need to be redesigned and fixed.

Please fix it! We want great Thomas sets :)

I like the fact that this folds up into a compact design.My son has already taken it to a friend's house and on a trip, and that was the purpose.However, I was disappointed with a few design flaws.For one, to make the passengers disappear or reappear, you have to press down pretty solidly for a toddler.It's not a natural movement.Also, the very short connector pieces near the elevated section sometimes fold and have to be pressed down again.My big complaint, though, like the Tidmouth Tunnel, is that there is no way out of the station.Once the train is on the loop, it can't exit without either picking up the train or slightly derailing it.It is terribly difficult to turn a train that has more than just an engine.Even the larger engines with tinderboxes, like Gordon or Hiro, don't really work on the curves because they're too long.It seems they need to go back to the drawing board on this one.

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I bought this for my son who is 2 and an avid Thomas the Train fan. It works great in that it connects easily to his other Take N Play track pieces.The only problem I ran into with this particular pieces is that when you go by the passenger pick up station on the loop track you push the train over this kind of turning wheel thing that makes the passengers disappear from the passenger pickup station. The problem with this pieces is that the turn table thing sits so high up off the track that it almost derails the train. Also my son never just plays with one train, he is always connecting several trains together usually a good 5 or 6 together at a time. If you try to push more than one train over that turn table all the the other trains derail and become disconnected. Overall though except for this minor fault the station is great.

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My 4 year old son begged for this toy.Once we got it and set it up with his other take a long sets he was disappointed.He likes to keep the engines running forwards and once you get on this track you will have to go backwards to get off.

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Knapford is a small town, south of Tidmouth Knapford Station is where Sir Topham Hatt keeps his office, and where passengers are picked up/dropped off.Very colorful (bright green & red with grey track), Take-n-Play's version has two levels:a large, 3 dome "glass" roof spans the tracks on the bottom level, and there are 3 doors for Percy (included!) to pass through (one door marked "1" and "2", a center door marked "3" and "4", and a third marked "5" and "6" (with a large "KNAPFORD" sign above the center door).The second level has a little passenger pick up/drop off building, where you can see passengers waiting for Percy, as well as a red & white striped crossing gate that can be lifted up and down.The oval track that encircles the station has Percy chugging up an incline to pick up the passengers, and as he passes the building, the passengers disappear (as if they were picked up), and then continues around the bend and down the incline, through one of the doors!The next time Percy comes around, passengers re-appear in the window (as if they'd been dropped off.)My grandson has his other passenger trains (i.e. Spencer) "residing" in the open area inside of the inclined pieces of track, entering and exiting their "living quarters" through the center door, and keeps Sir Topham Hatt's car inside a red alcove on one side.And there are two different points where you can connect this set up to others sets or track so Percy can expand his adventures!Knapford Station first appeared on Fisher-Price's "final" 2010 Collector Checklist, and with a January 2013 MSRP of $25.00 is well worth that price (I paid $24.99 for my grandson's).

Ten of his 32 TnP sets have what I've come to categorize as an "intermediate" range of between $25-$30, and they are (in order of introduction:Cranky at the Docks, Tidmouth Sheds, Knapford Station, Knapford Holiday Celebration, Sodor Steamworks Repair Shed, Sodor Search & Rescue Center, Twist & Tumble Cargo Drop, Thomas' Treasure Hunt Adventure, Thomas' Shark Exhibit, and Paxton at the Blue Mountain Stone Shed.The great thing about these sets (and those I categorize as "basic", with under $25 MSRPs) is that he can very quickly and easily disconnect and fold up the basic sets, and even the intermediate sets relatively so, and take them with us on excursions!

A little of our own "Thomas" history... As first time grandparents, my husband and I wanted to start some type of collection for our grandson that he could possibly pass along to his own kids one day.Our grandson was 2 1/2 at the time, and had been talking a lot about a certain train named Thomas (a little fella whom now seems hard to believe! we'd never heard of.)After doing some research, it seemed the Take-n-Play line might be the perfect investment to engage and encourage his active imagination, as well as provide a fun way for us to interact with him.What a rewarding decision... we've had SO much fun together with this quality line of trains, vehicles and playsets!He's now 4, and a large portion of our basement has become a wonderful Sodor land of make believe that we all enjoy visiting and continues to hold his interest, which is quite a feat, given the tendency at that age to move in and out of toy phases so quickly!

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